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Thread: Core to Shore

  1. #451

    Default Re: Core to Shore

    That first pic, 1100 S. Robinson is undergoing renovations I noticed lately. Anyone know what's going in there?

  2. #452

    Default Re: Core to Shore

    Quote Originally Posted by catch22 View Post
    Couldn't find a Hubcap Alley thread. This is pretty close I suppose.

    http://www.okctalk.com/showwiki.php?...t=hubcap+alley

    post #14 in the tread has a link to my Hubcap Alley album... though it wasn't sunny that day, I kinda liked the overcast sky for such an area of town. (p.s... I haven't paid photobucket, so if the pics don't show up it's because the daily bandwith limit has been reached)

  3. #453

    Default Re: Core to Shore

    Preliminary options for the design of the new park to be announced next week.

    Oklahoma City residents will be able to see the first preliminary designs of the MAPS 3 downtown park at a public meeting next week.

    Hargreaves Associates consultants and the city will host the second of three public meetings about the park's design Thursday, revealing three potential basic design plans for the park.
    First MAPS 3 park design ideas for Oklahoma City to be revealed at public meeting | NewsOK.com

  4. #454

    Default Re: Core to Shore

    I hope they include a disc golf course

  5. #455

    Default Re: Core to Shore

    Quote Originally Posted by metro View Post
    That first pic, 1100 S. Robinson is undergoing renovations I noticed lately. Anyone know what's going in there?
    IIRC, that will become a private residence. Think I saw that on another thread here somewhere. Will try to find it.

    on edit - see posts 22(ish) and forward a few in the Hubcap Alley thread, located at:
    http://www.okctalk.com/showwiki.php?title=Hubcap+Alley

  6. Default Re: Core to Shore

    Is this the official thread for the Central Park? Posted this on the MAPS 3 thread. I guess it's relevant to both.

    Architects Reveal Newest Plans For Downtown OKC Park - News9.com - Oklahoma City, OK - News, Weather, Video and Sports |

  7. #457

    Default Re: Core to Shore

    After taking an initial look at the census map provided by heyerdahl I was thinking C2S could push 20,000 people per sq mi in density, but now I am wondering if it could be much higher, maybe even 100,000 people per sq mile.


  8. #459

    Default Re: Core to Shore

    SimCity Pro

  9. #460

    Default Re: Core to Shore

    Not sure about SimCity Pro but SimCity 4-Deluxe doesn't allow form based zoning, no mixed use development, nor streetcars. Even in the sim world everyone has to drive. I guess a game that allowed walkability, sustainable public finances, and little public infrastructure would be boring to play.

  10. #461

    Default Re: Core to Shore

    Quote Originally Posted by Just the facts View Post
    Not sure about SimCity Pro but SimCity 4-Deluxe doesn't allow form based zoning, no mixed use development, nor streetcars. Even in the sim world everyone has to drive. I guess a game that allowed walkability, sustainable public finances, and little public infrastructure would be boring to play.
    Hard to build a simulation engine to model all that and still be affordable to the average consumer. I think it would be pretty fun if there was though.


    On SimCity 4-Deluxe, I always had to use cheat codes to even come close to having good mass transit. lol

  11. #462

    Default Re: Core to Shore

    Quote Originally Posted by Just the facts View Post
    Not sure about SimCity Pro but SimCity 4-Deluxe doesn't allow form based zoning, no mixed use development, nor streetcars. Even in the sim world everyone has to drive. I guess a game that allowed walkability, sustainable public finances, and little public infrastructure would be boring to play.
    But on the plus side, it would likely star you as the town mayor, wearing a cardigan, and welcoming everyone to your neighborhood.
    8^)

  12. #463

    Default Re: Core to Shore

    Quote Originally Posted by Just the facts View Post
    Not sure about SimCity Pro but SimCity 4-Deluxe doesn't allow form based zoning, no mixed use development, nor streetcars. Even in the sim world everyone has to drive. I guess a game that allowed walkability, sustainable public finances, and little public infrastructure would be boring to play.
    SIM CITY 5 COMES OUT IN FEB.!!!!!! (and it will pretty much everything)

  13. #464

    Default Re: Core to Shore

    Quote Originally Posted by sidburgess View Post
    Oh, I can't wait. I am so upset they have been teasing us already with gameplay samples.
    I Know right.. haha.. I'm gonna try and build a new computer specially for this game. It's gonna be awesome I know it!!

  14. #465

    Default Re: Core to Shore

    Actually March...

  15. #466

    Default Re: Core to Shore

    I'm sorry if this video has already been posted but I thought this was freakin' awesome!!

    Oklahoma City's "Core to Shore" - by Skyline Ink on Vimeo

  16. #467

    Default Re: Core to Shore

    Quote Originally Posted by Plutonic Panda View Post
    I'm sorry if this video has already been posted but I thought this was freakin' awesome!!

    Oklahoma City's "Core to Shore" - by Skyline Ink on Vimeo
    Let's hope what actually gets built at least somewhat resembles that. This is the one kind of development OKC is really missing that other cities have. If this gets built as shown in the video, it could really thrust OKC onto the radar for in-migrating young professionals because this is the kind of environment many of them prefer.

  17. #468

    Default Re: Core to Shore

    I could only dream of development like that in OKC. Hopefully if they screw up the boulevard, it doesn't mess up core to shore too bad. :/

  18. #469

    Default Re: Core to Shore

    Quote Originally Posted by Plutonic Panda View Post
    I could only dream of development like that in OKC. Hopefully if they screw up the boulevard, it doesn't mess up core to shore too bad. :/
    I think it will Panda. That is one of the main reasons I decided to get involved with FBB. Mayor Cornett provided a wonderful vision for what that part of town could be and I sincerely hope it comes to fruition.

  19. #470

    Default Re: Core to Shore

    Quote Originally Posted by CaptDave View Post
    I think it will Panda. That is one of the main reasons I decided to get involved with FBB. Mayor Cornett provided a wonderful vision for what that part of town could be and I sincerely hope it comes to fruition.
    Well, I will start trying to be more active in all of this. This will be just such an amazing opportunity wasted. I feel if the citizens of OKC don't stand up and voice out with strength, we will only have ourselves to blame. I really think someone needs to remind ODOT their place in all of this.

  20. #471

    Default Re: Core to Shore

    Quote Originally Posted by Plutonic Panda View Post
    Well, I will start trying to be more active in all of this. This will be just such an amazing opportunity wasted. I feel if the citizens of OKC don't stand up and voice out with strength, we will only have ourselves to blame. I really think someone needs to remind ODOT their place in all of this.

    This is what is frustrating about the Blvd project, we have such an opportunity and we are ruining it for no logical reason.

  21. #472

    Default Re: Core to Shore

    Quote Originally Posted by catch22 View Post
    This is what is frustrating about the Blvd project, we have such an opportunity and we are ruining it for no logical reason.
    What I want know is how in the world does ODOT think that a high speed elevated road(highway) would possibly be good for development??? Correct me if I'm mistaken, but, wasn't core to shore project designed around the removal of the elevated crosstown?

  22. #473

    Default Re: Core to Shore

    Quote Originally Posted by Plutonic Panda View Post
    What I want know is how in the world does ODOT think that a high speed elevated road(highway) would possibly be good for development??? Correct me if I'm mistaken, but, wasn't core to shore project designed around the removal of the elevated crosstown?
    ODOT is run by traffic engineers, who by very nature do not study or practice urban planning. They concentrate on the free flowing of automobile traffic. They just do not study or specialize in what "pedestrian friendly" means. They aren't out to purposely destroy walkability, they are just doing their jobs. Traffic engineers are hired to move car traffic, planners are hired to move people. Both have different goals and methods. Your traffic engineer will build whatever will move traffic, your planner will aim to move people.

    So, ODOT does not "see" what we are seeing. They don't really give pedestrians any weight in this (or understand how pedestrian movement works and how fragile it can be). So they don't understand how a bridge hurts walkability, or how walkable development organizes around walkable streets. They have tried to make concessions to make it walkable, but they still do not understand how to build it walkable (because they are not planners).

  23. #474

    Default Re: Core to Shore

    As far as I know, the only part they are wanting to elevate is near Penn Ave? Are they really talking about elevating the entire thing?

    If the only part that is elevated is that far west, I don't see it having any impact on Core 2 Shore. Am I wrong on this?

  24. #475

    Default Re: Core to Shore

    Quote Originally Posted by bchris02 View Post
    As far as I know, the only part they are wanting to elevate is near Penn Ave? Are they really talking about elevating the entire thing?

    If the only part that is elevated is that far west, I don't see it having any impact on Core 2 Shore. Am I wrong on this?
    The controversy about the boulevard is that they wanted it elevated to Walker... that's alot of elevated highway!

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